CURRENT missions 03.11.2019

BATTLE REPORTS

The Nine Worlds of Castellum Vastus


The Dramatis Personae

The Nine Worlds, sometimes known as the Nine Sisters or the Silent Sisters are part of sub sector Lhasus in the Segmentum Obscurus and is cut off by the Cicatrix Maleficarum. Inside War Zone Stygia, it is seeing a lot of traffic from the heavy fighting there. Before the scar and before the war, it was home to several key assets to the Imperium, including an Agri-World, A smaller Forge World, Mining interests on a couple of the planets and the asteroid field known as the Lost Sister. One death world in the system was a training facility for the local Chapter of Space Marines known as the Swords of Terra.

            Since the War Zone is burning its way across the region, the Nine Worlds have been the staging ground for a secret ritual under the direction of the Sorcerer Phosis T’kar of the Thousand Sons. The symmetry of Nine Worlds and the arcane background of the system lends itself to the power of the ritual and a hidden temple to the Ruinous powers that has lain dormant on the death world Lysis also feeds the spells of the Sorcerers as they work Magnus’ will in the zone.

            Orks, ever drawn to carnage and conflict, have arrived and started attacks on several of the planets. One of their number is coordinating the attacks through subtle manipulations of the clans and is rumoured in hushed whispers amongst the warbosses as Orkimedies from the Armageddon conflict. “He who haz da know-wots” is all that the orks will name him. He is cunning and has a plan, no one knows what, but ork clans and warbosses are working together under the biggest of them all Warboss Gnarl-gitz and Orkimedies has his ear.

            Eldar in the region are working to recover lost items from their former empire before the zone is over ran and burned to ash. Several Maiden Worlds have been attacked and they are trying to make their way off world or are stubbornly refusing to leave the worlds they call theirs. Also Anaeriel Starwander, a farseer of Alaitoc, has read the runes and knows that Chaos has laid a plan to unleash something terrible on reality and the Nine Worlds have something to do with it. She even suspects that something from the maiden world of Isha-noriel, known to the monkeigh as Kyria, holds the remnants of a crashed craftworld and may hold lost secrets that could empower their rituals. She is working with some craftworlds to thwart the servants of the dark gods as much as possible and beat them to the wreck.

            The Imperium calls these worlds home now and they can be found everywhere. The mechanicum have a presence in the Nine Worlds on the planet Tyrae, designate Tyrae-Sigma 7 to them. It does some machines of war and other basic war materiel. The Swords of Terra are a successor chapter of Imperial Fists that maintain a Fortress Monastery over the world of Lysia where they uplift the tribes that live there as new recruits, and send the scouts to train in the deep forests there to combat the beasts that roam them. A small group of the SIsters of the Blue Rose have a chapel on the prime world of Kristal near the governor’s palace. The local Imperial Guard here were all but decimated when the first attacks and the scar formed. The Kristal 357th “Diamondback Fangs” are so small in number they barely have enough to man the defenses of the system itself. Displaced Cadians of the 432nd “Guard Issue” Joes have settled into the system and are helping reinforce and police the area as needed. A knightly house rules Jhaesa, another temperate world in the Nine and maintains good ties with the forgeworld, though not fully mechanicum aligned, they do honour their oaths from ages past to them and help when they can. House Khorval is known to be honourable and a loyal servant to the Imperium despite a dark past where one of the brothers turned to the worship of Chaos and was put down.

            Chaos has ran wild through the region due to an influx from the scar and from the local manipulation by the Thousand Sons. Besides the legion of sorcerers, many other warbands have come including both the Black Legion and Emperor’s Children, and where they are the sons of Mortarion are not far behind. Emissaries from Abaddon have also been seen across random sites around the warzone and sometimes in opposition to the Thousand Sons, no one is sure of what is going on and even the Thousand Sons seem a bit unsure. Mortarion schemes quietly against the Sons for Magnus’ trickery in the Fenris system, and has been delving into something on the death world where the Swords train their new recruits. Daemons have sprung up all over the zone and plague all of its citizens. A daemon herald has risen to prominence and has gathered several of its kin together to further break apart the will of the Imperials, he has yet to show his full hand, but as always they act as they were fashioned and to their own ends.

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The Worlds of the Nine

Kristal - Prime world of the Nine and seat of the local Governor. Hive World.

Lysia - Death World, Fortress Monastery for the Swords of Terra chapter of Space Marines

Kyra - Former maiden world and site of a portion of a crashed craftworld, now an Agri World for the Imperium.

Tyrae-Sigma 7 - Small forgeworld and holding of the Adeptus Mechanicus. Know to regular citizens as Tyrae.

The Lost Sister - 10th planet that was broken apart by some unknown force long ago and is now the Asteroid belt between the 5th and 6th planets of the system.

Jhaesa - Temperate and a rugged planet , home to House Khorval, a knightly household, and somewhere deeper in the mountains a dark secret from the Houses past.

Shaana - Mining world, supports a heavy industry.

Melvara - A contemplative world that was torn by strife during the Age of Apostasy and is the original home of the Sisters of the Blue Rose of the Adeptus Sororitas. Now it is a bitter warzone as several groups vie for control and the sisterhood still laying claim but unable to hold it for long.

Ghava - A world of mystery and some say haunted. The ruins of many Dark Age arcologies and settlements dot the landscape and attempts to reclaim the world or even live there have met with lost colonies, madness, and sometimes massacres by whatever now lives there and its gotten worse since the scar tore across the heavens. A battle barge of the Swords of Terra even witnessed it shift from this reality and fade out only to return moments later. It is considered off limits to normal traffic, but there have been several signs that Chaos forces have moved to claim it and they are as always followed by the Orks, looking for a good fight, and the Inquisition who seek to thwart them. Silver suited Space Marines have been sighted here and there on its moons.

Dhiri - The inhabitants of Dhiri are hardy folk and have been forced to become hardier since the world is barely able to sustain life, but is home to some crystals that can be used in weapons and other power cells and so several Imperial interests are there collecting them. Since the scar has opened...something awoke on the small world and has been harassing the miners there. Necrons awakening from their aeons of slumber now claim the world is theirs and they mean to see the humans and the other groups fighting for their crystals removed from the surface. A strange signal beamed into the void the night the scar opened and none have discovered where it was sent or what it could mean.

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